Tellus
This was literally the first game I ever made. It was 2010 and I was first year student at university studying games design. Back then we used processing and I always wanted to remake it in Unity and after almost 9 years, here we are.
The assignment at the time was to take a classic game, in my case it was Asteroids, and change or add a core mechanic.
Maybe in another 9 years I'll add some game play elements to it to make it a bit more exciting.
All shapes such as the aliens, planet, player and particles are all vectors!
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